Hello!
I was creating a box and wanted to add some properties (see https://docs.aspose.com/3d/net/manipulate-custom-properties-of-a-3d-scene/):
var box = scene.RootNode.CreateChildNode("box", new Box());
// add custom property
box.SetProperty("property-name", "property-value");
box.SetProperty("property-name2", "property-value2");
However, after exporting it as fbx and opening the file in another tool like blender or unreal engine, it does not show any of the properties.
Am I doing something wrong?