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Broken model after exporting to fbx 7700

Exporting to fbx version 7700 gives broken model

        Scene scene = new Scene();
        
        Node node1 = scene.RootNode.CreateChildNode("Node1");
        node1.Transform.Rotation = Quaternion.FromEulerAngle( 0, 0, Math.PI );
        node1.Entity = new Pyramid();
        
        scene.Save( "model.fbx", FileFormat.FBX7700Binary );

Resulting model: model.fbx.zip (3.2 KB)

Blender gives this error:

Снимок экрана 2021-10-12 в 16.08.40.png (49.6 KB)

@Anton.Akzhigitov

We have logged an issue as THREEDNET-984 in our issue tracking system for this scenario. We will further investigate it in details and keep you informed about status of ticket rectification. Please be patient and spare us some time.

We apologize for your inconvenience.