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FBX7500Binary Export Corruption Issue

Having an issue on occasion where Scene.Save(filename, FileFormat.FBX7500Binary) succeeds but the file is corrupted and cannot be loaded by other 3d applications.

test_in.zip (1.6 MB)

This issue does not occur for 7400Binary
The 7500Binary file can still be opened by Scene without issue, but all other application fail to open.

I’ve attached a sample file which reproduces the issue. Simply open the file with the Scene and save using 7500Binary.

           scene.Save( saveDialog.FileName, new FBXSaveOptions( FileFormat.FBX7500Binary ) );


Thank you for contacting support.

We have worked with the data shared by you and have been able to reproduce the issue in our environment. A ticket with ID THREEDNET-496 has been logged in our issue management system for further investigation and resolution. The ticket ID has been linked with this thread so that you will receive notification as soon as the ticket is resolved.

We are sorry for the inconvenience.