Hi, Im trying to create an AnimationClip from MorphTargetDeform, but i failed.
my goal is:
1- create a scene;
2- load a 3d model (source model) (eg.: *.stl, *.glb, etc…)
3- load a second 3d model (target deform)
4- create an animation of 5s with this Deform… source model to target model.
5- save result as fbx file…