When I create a polygon, the texture is single-sided and transparent from the other side. What is the reason? How do I create a double-sided material?
Could you please share sample file and complete code snippet that you are using? We will test the scenario in our environment and address it accordingly.
hey @LIRA0306, I recently had the same problem and found a way to “fix” it (I don’t know if there is a better way):
When creating the polygon, I did not just add the indices 1,2,3 but also 3,2,1
This both sides had texture on it
Thanks for sharing the information that has been helpful for you. It could definitely help others having similar issues. In any case, problem keeps persisting, please do share a sample file and code snippet for our reference so that we can perform further investigation.