Using Aspose.3D with Blazor and WebGL

Hey There,

I’m in the planning stages of re-building my asset management software(AssetCat), this time around I am hoping to do it in Blazor.

So far from research, Blazor only has support for WebGL. I have been researching WebGL and found it to be rather complex just to manually draw a primitive let alone import a model.

So my two questions are:

  1. From Aspose.3D can I import a model and then return information such as Vertexes, Indicies etc.To be used with the WebGL library?
  2. Even better, can Aspose create GlContexts for me to use with WebGL?
  3. Ultimately, can Aspose.3D render straight into a HTML canvas?

I ask the third question because I read Aspose had support for Asp.Net.

Thanks in advance :slight_smile:

@htorrisi,

We are looking into your requirements and will get back to you with feedback soon.

Thank you :slight_smile:

@htorrisi,

I like to inform that we have investigated your requirements and like to share our findings with you. You can export the model to glTF, all mainstream WebGL based renderer support the glTF like three.js, Babylon.js. The Aspose.3D can also export the scene directly to HTML, which also contains a WebGL2-based renderer, they can follow the JavaScript code in the exported HTML file to render the scene into a HTML canvas. Please feel free to ask if you any other question.

1 Like

Thank, you. Very helpful.

@htorrisi,

You are very welcome.