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Wrong node names in imported FBX

I am trying to get node names from imported FBX file. Here what node names are in blender on same FBX:blender (11.1 KB)
and in my console:console (11.4 KB)
Here is the code snippet I am using:

Scene scene = new Scene();

scene.Open( stream );

scene.RootNode.Accept( e =>
{
    Debug.Log( e.Name );
    return true;
} );

Here is FBX file I am using:model-5.fbx.zip (1.2 MB)

@Anton.Akzhigitov

We have logged an investigation ticket as THREEDNET-970 in our issue tracking system to further investigate this case. We will further look into its details and let you know as soon as it is resolved. Please be patient and spare us some time.

We are sorry for the inconvenience.

I see that issue status changed to resolved. This fix will be in next version?

@Anton.Akzhigitov

Yes, the issue has been resolved and its fix will be included in next version i.e. 21.10 which will be released soon.